{"id":647654,"date":"2021-06-26T13:05:00","date_gmt":"2021-06-26T11:05:00","guid":{"rendered":"https:\/\/www.tomshardware.fr\/?p=647654"},"modified":"2023-06-22T18:28:56","modified_gmt":"2023-06-22T16:28:56","slug":"incursion-dans-une-foret-tropicale-cultivee-dans-lunreal-engine-5","status":"publish","type":"post","link":"https:\/\/www.tomshardware.fr\/incursion-dans-une-foret-tropicale-cultivee-dans-lunreal-engine-5\/","title":{"rendered":"Incursion dans une for\u00eat tropicale cultiv\u00e9e dans l’Unreal Engine 5"},"content":{"rendered":"\n

L\u2019Unreal Engine 5 est disponible depuis un mois en acc\u00e8s anticip\u00e9<\/a> et r\u00e9guli\u00e8rement, des d\u00e9veloppeurs illustrent ses possibilit\u00e9s en partageant des vid\u00e9os. Fin mai, l\u2019un d\u2019eux nous avait immerg\u00e9s dans une for\u00eat plus vraie que nature<\/a>\u00a0; en voici une nouvelle, tropicale cette fois, \u00e0 d\u00e9couvrir en compagnie d\u2019un certain Melhem Sfeir.<\/p>\n\n\n\n\n\n\n\n

Comme la pr\u00e9c\u00e9dente, cette d\u00e9monstration technique met avant deux outils de l\u2019Unreal Engine 5, Nanite et Lumen. Pour rappel, le premier est le nouveau syst\u00e8me de g\u00e9om\u00e9trie virtualis\u00e9e du moteur tandis que le second concerne l\u2019illumination globale et les r\u00e9flexions.<\/p>\n\n\n\n

Test Lego\u2019s Builder Journey : quand le RTX casse des briques<\/a><\/strong><\/p>\n\n\n\n

40\/50 IPS avec une GeForce RTX 3070<\/h2>\n\n\n\n

Dans le descriptif, Melhem Sfeir indique que l\u2019heure du jour est r\u00e9glable et que le son est binaural. Au sujet de la configuration requise, il ne pr\u00e9cise pas le processeur utilis\u00e9 mais affirme qu\u2019une carte graphique NVIDIA GeForce RTX 3070 fait fonctionner sa d\u00e9mo \u00e0 une fr\u00e9quence d\u2019images comprises entre 40 et 50 IPS, sans doute en Full HD ; gageons qu\u2019une GeForce RTX 3080 Ti soit en mesure d\u2019atteindre le seuil des 60 ips, m\u00eame sans l\u2019aide du DLSS 2.0 r\u00e9cemment ajout\u00e9 \u00e0 l\u2019Unreal Engine 5<\/a>.<\/p>\n\n\n\n

Pour \u00e9laborer sa carte, Melhem Sfeir a utilis\u00e9 le pack tropical disponible sur le marketplace Unreal Engine 5, ainsi que les Megascans de Quixel, la biblioth\u00e8que d\u2019images photogramm\u00e9triques acquise par Epic Games en novembre 2019. Bref, finalement, il ne manquerait que Nomad \u00e0 cette for\u00eat, en supposant qu’il abandonne un jour son CryEngine.<\/p>\n\n\n\n

Source : DSOGaming<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"

Une GeForce RTX 3070 fait tourner la sc\u00e8ne \u00e0 40\/50 IPS selon le d\u00e9veloppeur.<\/p>","protected":false},"author":87,"featured_media":647655,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[487,4087],"tags":[],"hubs":[],"class_list":["post-647654","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-actualite","category-jeux-video"],"acf":{"display_mode":"medium-img","post_show_excerpt":true,"post_source":"","hide_sidebar":false,"hide_advertising":false},"yoast_head":"\nIncursion dans une for\u00eat tropicale cultiv\u00e9e dans l'Unreal Engine 5<\/title>\n<meta name=\"description\" content=\"Une GeForce RTX 3070 fait tourner la sc\u00e8ne \u00e0 40\/50 IPS selon le d\u00e9veloppeur.\" \/>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" 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